The previous session concluded with the PC’s breezing through the Seven’s Sawmill and stopping a bloodthirsty cult of demented serial killers. That gave enough XP for them to reach level 7.
Using the information the party gathered from the defeated and no longer charmed Justice Ironbriar, the group decided to gear up for the final showdown with Xanesha. Some items of note: Potions of Protection from Evil and CLW, Cloak of Protection +1.
Once the group was leveled and stocked up they arrived at the Shadow Clock, an ominous rickety structure sure to be the last place they would visit on this plane. Once inside they were greeted by the awakened flesh golem that Xanesha adopted as her guardian from the Brother’s Seven. Tommin charged while the others got into position, surrounding the Scarecrow. Seeing the little dwarf and feeling his axe hit him multiple times the Scarecrow focused on Tommin, just barely failing to confirm a x4 critical with his +1 Scythe and nearly entered rage. Once the PC’s had him flanked it was just a matter of time, and he was cut down not soon after.
As the group ascended the Terrible Stair about halfway up everyone but Alexander noticed some of Xanesha’s henchmen sawing away at the rigging that supported the four large bells at the top of the tower. Realizing what was happening still did not give Bukes enough time to react as it came tumbling down taking out a 10 foot section per level of the stair and Bukes along with it. Alexander tried to reach out and save her but she plummeted 50 feet to the ground taking 11d6 worth of damage. Still alive Bukes healed up and joined the party. The nimble rogue and monk of jumping had no problems jumping the gap in the stairs. A handful of lucky rolls plus a ring of jumping helped the two heavily armored members climb the rest of the way up without becoming dirt darts.
Once the party reached the bells they were engaged by 3 faceless stalkers, hideous amoprhic shape shifting swamp dwellers. Having some space to work they proved a tougher foe than the two that were stationed in the Foxglove Townhouse. Bukes cast hold person on one leaving it helpless but completely aware as Arya decapitated it with the Scarecrow’s scythe sending it tumbling down the gaping hole striking the fallen bell below. The remaining two lured Tommin into flanking position and using reach and sneak attack had their way with the dwarf, forcing him to tactically withdraw (run away like a little girl). Those two continued to torment the group and nearly dropped Tommin to unconsciousness by striking one of the bells. However, they were cornered and had nowhere to run and were finally cut down.
With no other obstacle sin their path the PC’s climbed the last part of the tower to face Xanesha. The lamia matriarch well aware of the hero’s presence was ready for them. Buffing herself and casting silence on the post near the door and major image to give the illusion of a giant demon circling the top of the tower she struck. Wisely the group drank their Potions of Protection from Evil, and Tommin shooting an arrow at the demon causing it to dissipate. Failing her attempt to use her Medusa’s Mask to turn Tommin into a statue to later send him tumbling 120 feet to the ground to reduce him to pebbles, she engaged them in melee. Striking with her Impaler of Thorns dealing WIS damage on the first hit of each round, Xanesha was slowly picking apart those foolish enough to confront her. Arya and Bukes raided the treasure chests along the south wall looking for anything that may help in the battle. Not appreciating her belongings being raided Xanesha flew up and cast scorching ray at Alexander, and magic missile on the rest of the group. Thinking they were softened up for some more impaler of thorns action she flew back down to finish them up. Now out of the area of silence Bukes cast smite evil significantly debuffing the matriarch. The suddenly vulnerable Xanesha was then struck from all sides with some help of the ring of true strike dropping her to less than 20 HP. Xanesha attempted to jump off the tower to make her escape but was pinnied by her tail and stabbed through by the rogue thus killing her.
Avoiding any party member’s death not to mention TPK, the heroes were victorious. Searching the tower revealed a plot to kill the Lord-Mayor and that there is something bigger brewing. The greedy Lord-Mayor was taken aback by this revelation. Feeling relieved to still be alive he gave the group the title of Protector’s of the Keep and rewarded them with 6000gp each.
The party will have some downtime and an opportunity to retrain their characters. Let’s see how long they can cheat death from a bloodthirsty GM.